Warhammer World Mini Clash November 2022 - 12th place
Gnarlspirit Pack
Chaos
Card sets (9)
Daring Delvers Rivals Deck
Your Exploration count starts at 0. Increase your Exploration count by 1:
When you place a feature token during a round
At the end of the action phase for each friendly fighter that is on a feature token that is not in your territory
At the end of the action phase for each surviving friendly explorer that is not in your territory.
Decrease your Exploration count by 1 (to a minimum of 0):
At the end of the round, for each enemy fighter that is on a feature token that is in your territory.
You can only include cards from one universal Rivals deck.
Play formats
Cards: 6 | 18 non-Rivals card/s
Valid:
Relic Open
Not valid:
Championship Nemesis Rivals
Objectives (12)
Total glory - 18
6 |
5 |
1
4 | 3
Gambits (10)
9 | 1
Upgrades (10)
10 | 0
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
E5 | Great Gains | Score this in an end phase if you scored five or more glory points in this round. | 2 | - | - | NewestDuplicate | 23/44 (52.27%) | |||||
E15 | Pure Carnage | Score this in the third end phase if seven or more fighters are out of action. Restricted |
3 | - | - | NewestDuplicate | 7/44 (15.91%) | |||||
E29 | Grievous Riposte | Reaction: Play this after a failed Range 1 Attack action that targets a friendly fighter, if there was one or more Critical success in the defence roll. Deal 2 damage to the attacker. | - | - | - | NewestDuplicate | ||||||
E34 | Lethal Ward | Pick one objective token. Deal 1 damage to any fighter in the same hex as that token. | - | - | - | NewestDuplicate | 12/44 (27.27%) | |||||
E40 | Sidestep | Choose one friendly fighter and push that fighter 1 hex. | - | - | - | NewestDuplicate | 10/44 (22.73%) | |||||
E51 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | NewestDuplicate | 37/44 (84.09%) | |||||
H149 | Agonising Bolt | Gambit Spell (Focus): If cast, choose one enemy fighter within 3 hexes of the caster, or within 4 hexes of the caster if the caster is a Tzeentch fighter. Deal 1 damage to the chosen fighter, or 2 damage if the caster suffered backlash. | - | - | - | - | 2/44 (4.55%) | |||||
H155 | Gifted Bulk | Mutation +1 Wounds Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. |
- | - | - | - | 6/44 (13.64%) | |||||
H304 | Unfazed | +1 Defence while two or more enemy fighters are adjacent to this fighter. +1 Defence while one or more enemy fighters are adjacent to this fighter instead if this fighter is a brawler. |
- | - | - | - | 5/44 (11.36%) | |||||
H307 | Weapons Master | +1 Damage to this fighter's Range 1 and Range 2 Attack actions while this fighter has three or more upgrades. | - | - | - | - | 6/44 (13.64%) | |||||
NM148 | Savage Slaughter | Surge, Hybrid: Score this immediately after a friendly fighter's Attack action that takes the target out of action if: That friendly fighter is a beast or Khorne fighter Or: That friendly fighter has no upgrades. |
1 | - | - | - | 4/44 (9.09%) | |||||
NM149 | Sadistic Stab | Reaction: Play this during a friendly fighter's Range 1 or Range 2 Attack action, after the defence roll. If you do, deal 1 damage to the attacker. That Attack action has +1 Damage until it has been resolved. If the fighter is a Slaanesh fighter, that Attack action has Cleave until it has been resolved. | - | - | - | - | ||||||
NM153 | Weighty Blessing | Mutation Choose one friendly fighter, then put one Shield counter or one Magic counter on this card. The chosen fighter has -1 Move, to a minimum of 0, and the following benefit, depending on which you picked: Shield: +1 Defence Magic: This fighter's Attack actions have Cleave. |
- | - | ? | - | 10/44 (22.73%) | |||||
NM191 | Blood in the Deeps | (Errata update) Dual: Score this in an end phase if: During the previous action phase, one or more enemy fighters were taken out of action And: One or more friendly fighters are within 1 hex of a feature token. |
1 | - | - | - | 11/44 (25%) | |||||
NM195 | Chum the Waters | Dual: Score this in an end phase if: One or more enemy fighters are each on a feature token And: One or more of those fighters have one or more wound counters. |
2 | - | - | - | 7/44 (15.91%) | |||||
NM282 | Darkwater Anchor | -1 Damage to Range 3+ Attack actions that target this fighter, to a minimum of 1. In addition, this fighter cannot be pushed by enemy warbands. |
- | - | - | - | 13/44 (29.55%) | |||||
NM287 | Ferocious Bite | +1 Dice to this fighter's Range 1 Attack actions. +2 Dice to this fighter's Range 1 Attack actions instead if this fighter is a beast. Forsaken |
- | - | - | - | 3/44 (6.82%) | |||||
NM292 | Lurking Horror | Denizen +1 Dice to this fighter's Attack actions. After this fighter's attack roll, remove one attack dice from that roll. Reaction: After your activation step, if this fighter is in a cover hex, push this fighter 1 hex. Forsaken |
- | - | ? | - | 5/44 (11.36%) | |||||
GP3 | Oath of Slaughter | Surge, Hybrid: You may reveal this card at the start of your first turn in a round, then return it to your hand. Score this immediately after: A second or subsequent enemy fighter is taken out of action in the same round Or: a Large enemy fighter is taken out of action. If you revealed this card, gain one additional glory point. |
1 | - | - | - | 2/44 (4.55%) | |||||
GP6 | Raze and Pillage | Dual: Score this in an end phase if: One or more friendly fighters are on a feature token in enemy territory And: Each surviving friendly fighter in enemy territory has one or more upgrades. |
2 | - | - | - | 2/44 (4.55%) | |||||
GP9 | Shocking Raid | Surge: Score this immediately after your warband's second or subsequent successful Attack action in the same round. | 1 | - | - | - | 2/44 (4.55%) | |||||
GP10 | True Selves | Score this in an end phase if each surviving friendly fighter is either Inspired or a beast. | 1 | - | ? | - | 2/44 (4.55%) | |||||
GP11 | Well Rewarded | Surge: Score this immediately after you give a fighter their third or subsequent upgrade. Restricted |
1 | - | - | - | 3/44 (6.82%) | |||||
GP14 | Fierce Competition | +1 Dice to the first Attack action made by a friendly fighter in the next activation. +2 Dice instead if that fighter is supported by one or more friendly beasts and/or Inspired fighters. |
- | - | - | - | 2/44 (4.55%) | |||||
GP18 | Self-command | Remove one friendly fighter's Spirit counters and give that fighter one Guard token. | - | - | - | - | 3/44 (6.82%) | |||||
GP23 | Brute Resilience | +1 Wounds. | - | - | - | - | 2/44 (4.55%) | |||||
GP29 | Trophy of Fortitude | This fighter is on Guard while this fighter has no Charge and/or Stagger tokens. Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. Restricted |
- | - | - | - | ||||||
GP30 | Trophy of Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. Restricted |
- | - | - | - | 3/44 (6.82%) | |||||
DD8 | Stealthy Advance | Surge, Dual: Score this immediately after a friendly fighter's Attack action, if: That fighter was in a cover hex or a lethal hex or on a feature token when it made that Attack action And: That fighter was not in your territory when it made that Attack action. |
1 | - | - | - | 7/44 (15.91%) | |||||
DD9 | Sudden Demise | Surge, Hybrid: Score this immediately after: An enemy fighter is taken out of action by a lethal hex Or: An enemy fighter is taken out of action by a gambit. Restricted |
2 | - | ? | - | 5/44 (11.36%) | |||||
DD14 | Flame Wisps | Denizen Choose one friendly fighter and one enemy fighter within 3 hexes of that fighter and visible to that fighter. Roll two magic dice, or three magic dice if the chosen friendly fighter is a wizard. If you roll two or more matching symbols, deal 1 damage to the chosen enemy fighter. Restricted |
- | - | - | - | 6/44 (13.64%) | |||||
DD16 | Quickroots | Trap Reaction: Play this after an enemy fighter's activation, if that fighter has one or more Move and/or Charge tokens. Deal 1 damage to that fighter. Restricted |
- | - | - | - | 8/44 (18.18%) |